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Unity Technical Artist

SayGames
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With over 7 billion downloads and 180+ games in our portfolio, we at SayGames think big. We don’t believe in bureaucracy or complex vertical structures—but we do believe in people and creative freedom. Our approach has propelled us into the top 3 publishers worldwide, and we have no plans to slow down.

We are a data-driven company, relying on analytics, cutting-edge technologies, and expertise. But our true secret lies in our people—their boldness and experience allow us to push boundaries, experiment, make mistakes, set trends, and uncover the secrets of success.

We're looking for Unity Technical Artist for Motion Team to create compelling video ads, develop innovative visual concepts, and craft engaging multimedia content for mobile game marketing

Responsibilities

– Build and set up prototypes and custom scenes in Unity
– Create and integrate visual effects
– Write and maintain scripts for Unity
– Take part in developing custom tools and Unity packages
– Solve technical problems and fix errors in projects
– Support the creative team in bringing ideas and projects to life

Requirements

– Confident Unity skills
– Confident skills in setting up custom scenes
– Ability to work with effects and shaders (creating and improving custom solutions)
– Experience with C#: ability to read, write, and maintain scripts
– Experience in creating and supporting custom Unity packages

Conditions

  • Hybrid work format—cozy offices in Limassol, Paphos, or Warsaw. Remote work is up for discussion 
  • Flexible schedule—work at your own pace as long as you stay in touch with the team and get things done on time
  • Support for self-development—free English & Polish (or Greek) courses, conference and course reimbursements
  • Health benefits—medical insurance for you and your family, plus a sports allowance
  • Top-tier equipment—we’ll set you up with the best devices for a smooth workflow
  • Trips to Cyprus—we encourage workations and hold team events in our sunniest location
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