With over 8 billion downloads and 200+ games in our portfolio, we at SayGames think big. We don’t believe in bureaucracy or complex vertical structures—but we do believe in people and creative freedom. Our approach has propelled us into the top 3 publishers worldwide, and we have no plans to slow down.
We are a data-driven company, relying on analytics, cutting-edge technologies, and expertise. But our true secret lies in our people—their boldness and experience allow us to push boundaries, experiment, make mistakes, set trends, and uncover the secrets of success.
We are currently looking for a talented Golang developer to help us build an epic game!
We are launching a new game project. The project is currently at an early stage: the game design is being shaped, the first technical decisions are being made, and the server-side is just starting to be developed.
The server is a key part of the system: it handles game logic, offers, progression, rewards, and interaction with the client. This is not about supporting an existing framework, but about building a backend tailored to a specific game from scratch, with significant influence on architecture and product decisions.